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Monthly Archives: January 2005
REALITY & WRITING: Mood
The rosy glow of the new year’s best intentions falls away like petals in a wind of grumpy mood. I’m so displeased with myself for submitting a story that wasn’t finished, wasn’t polished, wasn’t anything near what it could have … Continue reading Continue reading
WRITING: Breaking Rules
Well now I’ve gone and done it; contrary to a post just the other day about working pieces to death or shelving them because whatever is your latest writing is usually the best, I sent off a submission. The most … Continue reading Continue reading
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NEW MEDIA: Reader/Player Personality
Some rather complicated thoughts flying through this morning; not necessarily the questioning of the creativity of the reader/player of video games–and as well, interactive fiction–versus text based story, but as to the personality traits that the user brings in along … Continue reading Continue reading
Posted in NEW MEDIA
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REALITY: Quality Time Together
Nice day yesterday. In the living room, Jim reading while I fight off monsters between writing stories. And in the background, every now and then we each look up and watch the bucking bulls and flying cowboys on tv. Continue reading
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WRITING: Story
Don’t think I’ve started writing narrative in shorter form because of, but rather spurred on by next semester’s Creative Writing course, but the new format has both confirmed and revealed much about my writing progress, as well as developed a … Continue reading Continue reading
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NEW MEDIA: Interactivity
I know I have read books that have set my heart pounding; words so set in place in planned perfection that the imagery was no less real than a bad memory that can still bring shudders. McCarthy’s Blood Meridian being … Continue reading Continue reading
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NEW MEDIA: Silent Hill 2
Hell’s bells–how many of those monster things are in this town anyway? I must have killed eight or ten of them already, poised with one finger on the F button (aimlock) and another on the spacebar (action) and just kept … Continue reading Continue reading
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NEW MEDIA: Killer Instinct
"I’m bad. I’m bad." From somewhere deep inside myself, I draw up thoughts of guts and glory; survival instinct–nay, some place beyond it to a thirst for blood, a crushing of mine enemy. Silent Hill 2: After getting quite lost … Continue reading Continue reading
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NEW MEDIA: Silent Hill
January 1st, 2005: The discovery of self. And why should it take a video game to reveal it? I was always a good, quiet child, entertaining myself with dolls and Indian teepees because of an age gap with my two … Continue reading Continue reading
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The Lost Children: A Charity Anthology